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Using Matlab implement a Q-Learning maze solver using the following: *Also the program should be implemented using two loops. The outside loop iterates the maze

Using Matlab implement a Q-Learning maze solver using the following:

*Also the program should be implemented using two loops. The outside loop iterates the maze solver 1000 times and the inside loops runs until the agent reaches the target goal.

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Given a grid world with n X n size, let user input the starting position, target, find the short path thorough learning. The inclusion of obstacles in the problem-solving can earn extra credit. - Correct initialization (proper n*n Q-matrix, R matrix or vector, etc. according to your implementation): 3 points - Correct transition function or matrix to get the next state given the current state and the action: 3 points - Correct function or code block for choosing a random and valid action, or similar. 3 points - Implement episode iterations, calculate q value and update q matrix correctly: 6 points - Return the correct path of reaching the goal state given Q matrix : 5 points (this means you need to create a concrete gridworld using your implementation and find the solution) Extra Credit: - Show the update of q matrix every N episodes ( You choose N): 1 points - Set alpha between (0,1): 2 points - Implement a simple GUI which shows the movement of agent or the change of policy: 2 points Given a grid world with n X n size, let user input the starting position, target, find the short path thorough learning. The inclusion of obstacles in the problem-solving can earn extra credit. - Correct initialization (proper n*n Q-matrix, R matrix or vector, etc. according to your implementation): 3 points - Correct transition function or matrix to get the next state given the current state and the action: 3 points - Correct function or code block for choosing a random and valid action, or similar. 3 points - Implement episode iterations, calculate q value and update q matrix correctly: 6 points - Return the correct path of reaching the goal state given Q matrix : 5 points (this means you need to create a concrete gridworld using your implementation and find the solution) Extra Credit: - Show the update of q matrix every N episodes ( You choose N): 1 points - Set alpha between (0,1): 2 points - Implement a simple GUI which shows the movement of agent or the change of policy: 2 points

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