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Working on a 2 D game that needs the screensize of the camera and needs to convert viewport 0 , 0 and 1 , 1

Working on a 2D game that needs the screensize of the camera and needs to convert viewport 0,0 and 1,1 to world, below is what i have so far where do i go from here.
// get screen size from camera (convert viewport 0,0 and 1,1 to world)
Camera.Main.ViewportToWorldPoint

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