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Working on a 2 D game trying to get the screen size from camera below is my code is it correct. / / get screen

Working on a 2D game trying to get the screen size from camera below is my code is it correct.
// get screen size from camera (convert viewport 0,0 and 1,1 to world)
Vector3 SCREEN_MIN = Camera.main.ViewportToWorldPoint(new Vector3(0,0, Camera.main.nearClipPlane));
Vector3 SCREEN_MAX = Camera.main.ViewportToWorldPoint(new Vector3(1,1, Camera.main.nearClipPlane));

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