Question
Write a program in C that allows two human players to play Nim against each other. Nim is a strategy game between two players. 1.Start
Write a program in C that allows two human players to play Nim against each other.
Nim is a strategy game between two players.
1.Start by placing counters (coins or toothpicks or something) into 3 piles.
Those 3 counters could have a value between 5 and 10.
It is up to you to choose those 3 values.Mine shown in demo below are 3, 4, 5.
2.Player #1 picks a pile, then removes one or more counters from that pile. (It's okay to take the whole pile.)
3.Player #2 picks a pile, then removes one or more counters from that pile.
4.Player #1 plays again. (It's okay to choose a different pile this time.)
5.Whichever player is forced to take the last counter is theloser
Write a program that allows two human players to play Nim against eac
The program should detect when the last counter has been taken and declare a winner.
Here is an example game, with starting piles of 3, 4, and 5 counters.
Player 1, enter your name: Alice Player 2, enter your name: Bob A: 3 B: 4 C: 5 Alice, choose a pile: A How many to remove from pile A: 2 A: 1 B: 4 C: 5 Bob, choose a pile: C How many to remove from pile C: 3 A: 1 B: 4 C: 2 Alice, choose a pile: B How many to remove from pile B: 1 A: 1 B: 3 C: 2 Bob, choose a pile: B How many to remove from pile B: 1 A: 1 B: 2 C: 2 Alice, choose a pile: A How many to remove from pile A: 1 A: 0 B: 2 C: 2 Bob, choose a pile: B How many to remove from pile B: 1 A: 0 B: 1 C: 2 Alice, choose a pile: C How many to remove from pile C: 2 A: 0 B: 1 C: 0 Bob, choose a pile: B How many to remove from pile B: 1 A: 0 B: 0 C: 0 Alice, there are no counters left, so you WIN!
Bonus #1 - Cheat Protection
For +30 bonus points, prevent the users from doing anything bad:
...a game already in progress. A: 0 B: 1 C: 0 Bob, choose a pile: A Nice try, Bob. That pile is empty. Choose again: B How many to remove from pile B: 0 You must choose at least 1. How many? 1 A: 0 B: 0 C: 0
And what about this?
A: 1 B: 4 C: 5 Bob, choose a pile: C How many to remove from pile C: 8 Pile C doesn't have that many. Try again: 3 A: 1 B: 4 C: 2
And don't forget this:
A: 1 B: 4 C: 5 Bob, choose a pile: C How many to remove from pile C: -2 You must choose at least 1. How many? 3 A: 1 B: 4 C: 2
Bonus #2 - Dignity
For +10 bonus points, make your program detect when there is only one counter left and declare the winner one turn earlier.
...a game already in progress. A: 0 B: 2 C: 2 Bob, choose a pile: B How many to remove from pile B: 1 A: 0 B: 1 C: 2 Alice, choose a pile: C How many to remove from pile C: 2 A: 0 B: 1 C: 0 Bob, you must take the last remaining counter, so you lose. Alice wins!
Bonus #3 - Fancy Display (Rows)
For +15 bonus points, visually display the counters in rows instead of just showing a number. You must use loops for this.
A: *** B: **** C: ***** Alice, choose a pile: A How many to remove from pile A: 2 A: * B: **** C: ***** Bob, choose a pile: C How many to remove from pile C: 3 A: * B: **** C: **
Bonus #4 - Fancy Display (Columns)
For +25 bonus points, visually display the counters in columns. You must use a loop for this.
This is quite difficult.
* * * * * * * * * * * * A B C Alice, choose a pile: A How many to remove from pile A: 2 * * * * * * * * * * A B C Bob, choose a pile: C How many to remove from pile C: 3 * * * * * * * A B C
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