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Write an interface called Drawable that will require the void draw ( ) method to be implemented. Then write Three classes that all implement Drawable:
Write an interface called Drawable that will require the void draw method to be implemented.
Then write Three classes that all implement Drawable:
Rectangle
Circle
Triangle
The draw method for each of these should draw the respective shape in ASCII, use whichever symbols you like
The rectangle and triangle should be pretty simple, if the circle is a little janky, that's okay. No extra points for best artist.
Don't worry about asking the user about sizes, you can hardcode whichever size is easiest a shape contains more than a single
character though
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