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write output when this code run on unity - using UnityEngine; public class exam : MonoBehaviour { void Update() { GameObject. Find(Cube1). transform. Rotate(new Vector3

write output when this code run on unity image text in transcribed
- using UnityEngine; public class exam : MonoBehaviour \{ void Update() \{ GameObject. Find("Cube1"). transform. Rotate(new Vector3 (0, Time.deltaTime 500,0)); \}} Output

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