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You will create a tictactoe client/server application that is limited to run only when both client and server are on the same host. In effect,
You will create a tictactoe client/server application that is limited to run only when both client and server are on the same host. In effect, you will write two programs: a tictactoe server and a tictactoe client. The client is the program through which a player places the game. The client program uses the Ncurses library to create the tictactoe board and update its state at every turn. Each square in the tictactoe board is represented by a (row, column) pair in the range from (1,1) to (3,3), where (1,1) is the upper left corner and (3,3) is the lower right corner, as is shown below: When the user starts the game, he should se a screen that displays something like Tic-Tac-Toe Game Move the cursor to a free position and press SPACE. The player always goes first and plays X' s. The computer play Enter any key to start the game. When the user presses a key, the screen should change to the game screen (see below). The user uses the arrow keys to move the cursor, and then presses spacebar to play the given cell of the board. The user should be preventd from laying a cell that has already been played. Pressing the spacebar outside of the board should have no effect. Pressing q should terminate the game. Pressing any other key should have no effect. Tac-Tac-Toe Game You will create a tictactoe client/server application that is limited to run only when both client and server are on the same host. In effect, you will write two programs: a tictactoe server and a tictactoe client. The client is the program through which a player places the game. The client program uses the Ncurses library to create the tictactoe board and update its state at every turn. Each square in the tictactoe board is represented by a (row, column) pair in the range from (1,1) to (3,3), where (1,1) is the upper left corner and (3,3) is the lower right corner, as is shown below: When the user starts the game, he should se a screen that displays something like Tic-Tac-Toe Game Move the cursor to a free position and press SPACE. The player always goes first and plays X' s. The computer play Enter any key to start the game. When the user presses a key, the screen should change to the game screen (see below). The user uses the arrow keys to move the cursor, and then presses spacebar to play the given cell of the board. The user should be preventd from laying a cell that has already been played. Pressing the spacebar outside of the board should have no effect. Pressing q should terminate the game. Pressing any other key should have no effect. Tac-Tac-Toe Game
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