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GameGo, a game company, specializes in online games for kids. GameGo has hired you to write C++ programs for their business. 1. Cards to File.
GameGo, a game company, specializes in online games for kids. GameGo has hired you to write C++ programs for their business. 1. Cards to File. Write a program to write each card in a deck of 52 playing cards to a text file. Your program should write the rank (Ace, 2,3,4,5,6,7,8,9,10, Jack, Queen, King) and suit (Clubs, Diamonds, Hearts, Spades) of the card. Use a void function to write the output. Here is the beginning of a sample run of the program: Ace of Clubs 2 of Clubs 3 of Clubs The program should use at a minimum: sequence, repetition, arrays, functions, strings and File IO. 2. Draw a Card. Write a program to simulate drawing a card. Your program will randomly select one card from a deck of 52 playing cards. Your program should display the rank (Ace, 2, 3, 4, 5,6, 7, 8, 9, 10, Jack, Queen, King) and suit (Clubs, Diamonds, Hearts, Spades) of the card. Here is a sample run of the program: in The card you picked is Jack of Heart The program should use at a minimum: sequence, selection, arrays, and random numbers. 3. Memory Game. Create a memory game in which a deck of cards containing matching pairs is used. The cards are shuffled and placed face down on a table. The players then take turns and select two cards at a time. If both cards match, they are left face up; otherwise, the cards are placed face down in the same positions. Once the players see the selected pair of cards and if the cards do not match, then they can memorize the cards and use their memory to select the next pair of cards. The game continues until all the cards are face up. Write a program to play the memory game. Use a two-dimensional array of 4 rows and 4 columns for a deck of 16 cards with 8 matching pairs. You can use numbers 1 to 8 to mark the cards. (If you use a 6 by 6 array, then you will need 18 matching pairs, and so on.) Use random number generators to randomly store the pairs in the array. Use appropriate functions in your program, and the main program should be merely a call to functions. The program should use at a minimum: sequence, selection, repetition, functions, arrays, strings, and random numbers
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