Question
Goal: Graphic drawing functions; to learn the Java coordinate system. Program: The main activities of this program are to draw shapes using different kinds of
Goal: Graphic drawing functions; to learn the Java coordinate system.
Program: The main activities of this program are to draw shapes using different kinds of Java drawing methods. Particularly, you are asked to draw a frosty snowman. Use your imagination, but be sure that Frosty has the following snowman-like properties.
Requirements:
A tripartite body (3 ovals, possibly circles)
Rectangular buttons of some non-white color on the middle oval.
Branches for arms sticking out of the middle oval.
The top oval, the head, has the following properties:
Two eyes, some sort of oval
A carrot nose, drawn as a polygon
A red licorice mouth (drawn as an arc)
A hat on the head, drawn as a polygon
Draw a scarf with writing on it
Technical requirements are: Use two classes pattern to do the job: name the application class TestSnowMan and name the work class SnowMan. Your implementation for this assignment must use JFrame.
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