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I have a code that is 90% completed that I have done and I need help with the other 10% I cannot figure out. The

I have a code that is 90% completed that I have done and I need help with the other 10% I cannot figure out. The code I have only displays three games when I need it to display 6. I can't seem to figure out my mistake and was hoping a tutor on here could help. I need to have this fixed by Wednesday night please hlep me!!!!

Here is my code:

Intro.java

// import the necessary package.

import javax.swing.*;

import java.awt.event.*;

// Declare the class.

public class Intro extends JPanel {

static JFrame frame;

// Declare the constructor.

public Intro() {

initComponents();

}

@SuppressWarnings("unchecked")

// declare method.

private void initComponents() {

jLabel1 = new JLabel();

mainMap = new JButton();

options = new JButton();

instructions = new JButton();

credits = new JButton();

// Display text message.

jLabel1.setText("Welcome to Game");

// Set the text.

mainMap.setText("Main Map");

// Action listener to the main Map

mainMap.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

mainMapActionPerformed(evt);

}

});

// set the text and call the action listener

options.setText("Options");

options.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

optionsActionPerformed(evt);

}

});

// set the text and call the action listener

instructions.setText("Instructions");

instructions.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

instructionsActionPerformed(evt);

}

});

// set the text and call the action listener

credits.setText("Credits");

credits.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

creditsActionPerformed(evt);

}

});

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup()

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(157, 157, 157).addComponent(jLabel1))

.addGroup(layout.createSequentialGroup().addContainerGap().addComponent(mainMap)

.addGap(37, 37, 37).addComponent(options).addGap(35, 35, 35)

.addComponent(instructions).addGap(39, 39, 39).addComponent(credits)))

.addContainerGap(GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(45, 45, 45).addComponent(jLabel1).addGap(52, 52, 52)

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.BASELINE).addComponent(mainMap)

.addComponent(options).addComponent(instructions).addComponent(credits))

.addContainerGap(36, Short.MAX_VALUE)));

}

// Definition of the method.

private void mainMapActionPerformed(ActionEvent evt) {

Intro.frame.dispose();

new MainMap(Intro.frame);

}

// definition of the method.

private void creditsActionPerformed(ActionEvent evt) {

Intro.frame.dispose();

new CreditsPanel(Intro.frame);

}

// definition of the method.

private void instructionsActionPerformed(ActionEvent evt) {

Intro.frame.dispose();

new InstructionsPanel(Intro.frame);

}

// definition of the method.

private void optionsActionPerformed(ActionEvent evt) {

Intro.frame.dispose();

new OptionsPanel(Intro.frame);

}

// Start the main method.

public static void main(String[] args) {

frame = new JFrame();

frame.setContentPane(new Intro());

frame.setSize(500, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game Introduction");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

}

// declare variables.

private JButton credits;

private JButton instructions;

private JLabel jLabel1;

private JButton mainMap;

private JButton options;

}

MainMap.java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

//Declare the class.

public class MainMap extends JPanel {

JFrame introScreen;

JFrame frame;

// Declare the constructor.

public MainMap(JFrame introScreen) {

this.introScreen = introScreen;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(500, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Main Game");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

@SuppressWarnings("unchecked")

// declare method.

private void initComponents() {

jButton1 = new JButton();

jButton2 = new JButton();

jButton3 = new JButton();

jButton5 = new JButton();

jButton6 = new JButton();

// Set the text and call the action listener

jButton1.setText("Game 1");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

// Set the text and call the action listener

jButton2.setText("Game 2");

jButton2.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton2ActionPerformed(evt);

}

});

// Set the text and call the action listener

jButton3.setText("Game 3");

jButton3.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton3ActionPerformed(evt);

}

});

// Set the text and call the action listener

jButton5.setText("Go Home");

jButton5.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton5ActionPerformed(evt);

}

});

// Set the text and call the action listener

jButton6.setText("Game Over");

jButton6.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton6ActionPerformed(evt);

}

});

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addContainerGap().addComponent(jButton1)

.addPreferredGap(LayoutStyle.ComponentPlacement.UNRELATED)

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addComponent(jButton5).addGap(35, 35, 35)

.addComponent(jButton6).addGap(0, 0, Short.MAX_VALUE))

.addGroup(layout.createSequentialGroup().addComponent(jButton2).addGap(18, 18, 18)

.addComponent(jButton3).addGap(18, 18, 18)

.addPreferredGap(LayoutStyle.ComponentPlacement.RELATED,

GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)))

.addContainerGap()));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(80, 80, 80)

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.BASELINE)

.addComponent(jButton1).addComponent(jButton2).addComponent(jButton3))

.addPreferredGap(LayoutStyle.ComponentPlacement.UNRELATED)

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.BASELINE).addComponent(jButton5)

.addComponent(jButton6)).addContainerGap(44, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.setVisible(false);

new Game1(frame);

}

// Definition of the method.

private void jButton5ActionPerformed(ActionEvent evt) {

frame.dispose();

introScreen.setVisible(true);

}

// Definition of the method.

private void jButton2ActionPerformed(ActionEvent evt) {

frame.setVisible(false);

new Game2(frame);

}

// Definition of the method.

private void jButton3ActionPerformed(ActionEvent evt) {

frame.setVisible(false);

new Game3(frame);

}

// Definition of the method.

private void jButton6ActionPerformed(ActionEvent evt) {

frame.setVisible(false);

new GameOver(frame);

}

// Declare variables.

private JButton jButton1;

private JButton jButton2;

private JButton jButton3;

private JButton jButton5;

private JButton jButton6;

}

Game1.java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

public class Game1 extends JPanel {

JFrame mainFrame;

JFrame frame;

// Declare the constructor.

public Game1(JFrame mainFrame) {

this.mainFrame = mainFrame;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(300, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game 1");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

@SuppressWarnings("unchecked")

private void initComponents() {

jButton1 = new JButton();

jLabel1 = new JLabel();

// Set the text and call the action listener

jButton1.setText("Main Map");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

jLabel1.setText("Game 1 will be here");

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(

layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup()

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(58, 58, 58)

.addComponent(jButton1))

.addGroup(layout.createSequentialGroup().addGap(47, 47, 47).addComponent(jLabel1)))

.addContainerGap(260, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(44, 44, 44).addComponent(jLabel1).addGap(33, 33, 33)

.addComponent(jButton1).addContainerGap(186, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.dispose();

mainFrame.setVisible(true);

}

// Declare variables.

private JButton jButton1;

private JLabel jLabel1;

}

Game2.java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

public class Game2 extends JPanel {

JFrame mainFrame;

JFrame frame;

// Declare the constructor.

public Game2(JFrame mainFrame) {

this.mainFrame = mainFrame;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(300, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game 2");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

@SuppressWarnings("unchecked")

private void initComponents() {

jButton1 = new JButton();

jLabel1 = new JLabel();

// Set the text and call the action listener

jButton1.setText("Main Map");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

jLabel1.setText("Game 2 will be here");

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(

layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup()

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(58, 58, 58)

.addComponent(jButton1))

.addGroup(layout.createSequentialGroup().addGap(47, 47, 47).addComponent(jLabel1)))

.addContainerGap(260, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(44, 44, 44).addComponent(jLabel1).addGap(33, 33, 33)

.addComponent(jButton1).addContainerGap(186, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.dispose();

mainFrame.setVisible(true);

}

// Declare variables.

private JButton jButton1;

private JLabel jLabel1;

}

Game3.java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

public class Game3 extends JPanel {

JFrame mainFrame;

JFrame frame;

// Declare the constructor.

public Game3(JFrame mainFrame) {

this.mainFrame = mainFrame;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(300, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game 3");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

private void initComponents() {

jButton1 = new JButton();

jLabel1 = new JLabel();

// Set the text and call the action listener

jButton1.setText("Main Map");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

jLabel1.setText("Game 3 will be here");

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(

layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup()

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(58, 58, 58)

.addComponent(jButton1))

.addGroup(layout.createSequentialGroup().addGap(47, 47, 47).addComponent(jLabel1)))

.addContainerGap(260, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(44, 44, 44).addComponent(jLabel1).addGap(33, 33, 33)

.addComponent(jButton1).addContainerGap(186, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.dispose();

mainFrame.setVisible(true);

}

// Declare variables.

private JButton jButton1;

private JLabel jLabel1;

}

GameOver.java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

public class GameOver extends JPanel {

JFrame mainFrame;

JFrame frame;

// Declare the constructor.

public GameOver(JFrame mainFrame) {

this.mainFrame = mainFrame;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(300, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game 1");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

private void initComponents() {

jButton1 = new JButton();

jLabel1 = new JLabel();

// Set the text and call the action listener

jButton1.setText("Main Map");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

jLabel1.setText("Game Over Panel");

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(

layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup()

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(58, 58, 58)

.addComponent(jButton1))

.addGroup(layout.createSequentialGroup().addGap(47, 47, 47).addComponent(jLabel1)))

.addContainerGap(265, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(44, 44, 44).addComponent(jLabel1).addGap(33, 33, 33)

.addComponent(jButton1).addContainerGap(186, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.dispose();

mainFrame.setVisible(true);

}

// Declare variables.

private JButton jButton1;

private JLabel jLabel1;

}

OptionsPanel.Java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

public class OptionsPanel extends JPanel {

JFrame introScreen;

JFrame frame;

// Declare the constructor.

public OptionsPanel(JFrame introScreen) {

this.introScreen = introScreen;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(300, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game Options");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

private void initComponents() {

jLabel1 = new JLabel();

jButton1 = new JButton();

jLabel1.setText("Options Screen");

// Set the text and call the action listener

jButton1.setText("Go Home");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(

layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(

layout.createSequentialGroup().addGap(99, 99, 99)

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(15, 15, 15)

.addComponent(jLabel1))

.addComponent(jButton1))

.addContainerGap(213, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(60, 60, 60).addComponent(jLabel1).addGap(18, 18, 18)

.addComponent(jButton1).addContainerGap(185, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.dispose();

introScreen.setVisible(true);

}

// Declare variables.

private JButton jButton1;

private JLabel jLabel1;

}

InstructionsPanel.java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

public class InstructionsPanel extends JPanel {

JFrame introScreen;

JFrame frame;

// Declare the constructor.

public InstructionsPanel(JFrame introScreen) {

this.introScreen = introScreen;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(300, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game Instructions");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

private void initComponents() {

jButton1 = new JButton();

jLabel1 = new JLabel();

// Set the text and call the action listener

jButton1.setText("Go Home");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

jLabel1.setText("Instructions");

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(

layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(97, 97, 97)

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addComponent(jButton1).addGroup(layout.createSequentialGroup()

.addGap(19, 19, 19).addComponent(jLabel1)))

.addContainerGap(100, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(55, 55, 55).addComponent(jLabel1).addGap(42, 42, 42)

.addComponent(jButton1).addContainerGap(69, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.dispose();

introScreen.setVisible(true);

}

// Declare variables.

private JButton jButton1;

private JLabel jLabel1;

}

CreditsPanel.java

//import the necessary package.

import javax.swing.*;

import java.awt.event.*;

public class CreditsPanel extends JPanel {

JFrame introScreen;

JFrame frame;

// Declare the constructor.

public CreditsPanel(JFrame introScreen) {

this.introScreen = introScreen;

frame = new JFrame();

frame.setContentPane(this);

frame.setSize(300, 200);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setTitle("Game Credits");

frame.setResizable(false);

frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);

initComponents();

}

@SuppressWarnings("unchecked")

private void initComponents() {

jLabel1 = new JLabel();

jButton1 = new JButton();

jLabel1.setText(" Game Credits");

// Set the text and call the action listener

jButton1.setText("Go Home");

jButton1.addActionListener(new ActionListener() {

public void actionPerformed(ActionEvent evt) {

jButton1ActionPerformed(evt);

}

});

// Set the layout of the panel.

GroupLayout layout = new GroupLayout(this);

this.setLayout(layout);

layout.setHorizontalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(109, 109, 109)

.addGroup(layout.createParallelGroup(GroupLayout.Alignment.TRAILING)

.addComponent(jLabel1, GroupLayout.PREFERRED_SIZE, 82,

GroupLayout.PREFERRED_SIZE)

.addComponent(jButton1))

.addContainerGap(91, Short.MAX_VALUE)));

layout.setVerticalGroup(layout.createParallelGroup(GroupLayout.Alignment.LEADING)

.addGroup(layout.createSequentialGroup().addGap(37, 37, 37)

.addComponent(jLabel1, GroupLayout.PREFERRED_SIZE, 44,

GroupLayout.PREFERRED_SIZE)

.addGap(18, 18, 18).addComponent(jButton1).addContainerGap(44, Short.MAX_VALUE)));

}

// Definition of the method.

private void jButton1ActionPerformed(ActionEvent evt) {

frame.dispose();

introScreen.setVisible(true);

}

// Declare variables.

private JButton jButton1;

private JLabel jLabel1;

}

OUTPUT NEEDED:

image text in transcribed
Credits / About Game 1 * Includes a leader board of games played to date, but you can limit the board to show the three most Instructions Game 2 recently completed games played. Intro Screen ** World Campus game (presented Options Game 3 after games 1 through 5 have been played) Main Map Game 4 Game 5 All panels are fully functional for Group Project Deliverable 3. This includes the Game Over with leader board panel. Game 6 * * Remember to email your peer review ratings to the instructor and to create Game Over * your screencast in combination with your

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