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i need the output using System. Collections; using System. Collections. Generic; using UnityEngine; public class Test : MonoBehaviour { private float speed = 1f; //
i need the output
using System. Collections; using System. Collections. Generic; using UnityEngine; public class Test : MonoBehaviour \{ private float speed = 1f; // Use this for initialization void Start () \{ \} // Update is called once per frame void Update () \{ Space. Self); / transform. Translate(Vector3. forward speed*Time.deltaTime, transform. Translate(Vector3. forward * speed , Space.Self); \} Step by Step Solution
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