Question: interface Design Part I: General HCI Questions 1) The Start button in Windows is located by default at the bottom left corner of the screen.

interface Design  interface Design Part I: General HCI Questions 1) The "Start" button
in Windows is located by default at the bottom left corner of

Part I: General HCI Questions 1) The "Start" button in Windows is located by default at the bottom left corner of the screen. How might you make accessing the "Start" button faster? What is the name of the principle you are relying on from the principals identified by Donald Norman and Section 1.6 from the textbook (visibility, feedback, constraints, consistency, affordance). What does that principle say? 2) What does paradigm mean? Name and define two paradigms involving new computing technology. 3) Explain why the iterative user interface design process does not fit well into the traditional "waterfall" model of software engineering 4) What is a conceptual model? 5) What happens when the designer's conceptual model does not match the user's conceptual model? 6 Select the two answers that best complete the sentence: A good task description for use in task-centered user interface design a) lists the exact steps required to accomplish the task on a specific user interface buses specific, realistic examples c) describes tasks that are complete and common 4) should describe the hardest tasks that a user might run into should be finalized prior to carrying out a contextual inquiry 7) What is a metaphor? Give two examples of good metaphors in a GUI-based operating system (i.e. Windows, Apple, Android, ...). ) Give three reasons why the following story does not describe an effective team as defined in the article Discipline of Teams. The article is available in Week 6 on Blackboard. Jill manages the development group at NSU Studios. It is a small group of seven people where she maintains close contact with its members. She is responsible for ensuring that the group does what is expected to enhances sales of their product. She always checks with marketing for sales performance of their products to determine which direction to move toward next. Jill brings new ideas to the group meetings and assigns a different idea to each of the members of the group to further develop. After getting a report back from each member, she decides which idea is best to pursue as a project. Jill then breaks up the project so that each member has a deliverable. What are three advantages that low-fidelity prototyping has over high-fidelity prototyping? What are two disadvantages? Part I: General HCI Questions 1) The "Start" button in Windows is located by default at the bottom left corner of the screen. How might you make accessing the "Start" button faster? What is the name of the principle you are relying on from the principals identified by Donald Norman and Section 1.6 from the textbook (visibility, feedback, constraints, consistency, affordance). What does that principle say? 2) What does paradigm mean? Name and define two paradigms involving new computing technology. 3) Explain why the iterative user interface design process does not fit well into the traditional "waterfall" model of software engineering 4) What is a conceptual model? 5) What happens when the designer's conceptual model does not match the user's conceptual model? 6 Select the two answers that best complete the sentence: A good task description for use in task-centered user interface design a) lists the exact steps required to accomplish the task on a specific user interface buses specific, realistic examples c) describes tasks that are complete and common 4) should describe the hardest tasks that a user might run into should be finalized prior to carrying out a contextual inquiry 7) What is a metaphor? Give two examples of good metaphors in a GUI-based operating system (i.e. Windows, Apple, Android, ...). ) Give three reasons why the following story does not describe an effective team as defined in the article Discipline of Teams. The article is available in Week 6 on Blackboard. Jill manages the development group at NSU Studios. It is a small group of seven people where she maintains close contact with its members. She is responsible for ensuring that the group does what is expected to enhances sales of their product. She always checks with marketing for sales performance of their products to determine which direction to move toward next. Jill brings new ideas to the group meetings and assigns a different idea to each of the members of the group to further develop. After getting a report back from each member, she decides which idea is best to pursue as a project. Jill then breaks up the project so that each member has a deliverable. What are three advantages that low-fidelity prototyping has over high-fidelity prototyping? What are two disadvantages

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