Question
Java Programming only. Involves filling in missing code in specified areas. Copy & paste all source code with your answer. Also take screenshot of it
Java Programming only. Involves filling in missing code in specified areas.
Copy & paste all source code with your answer.
Also take screenshot of it compiled.
//---------------------------------------------------------
// Chapter #4, Graphics Problem #1
// GProblem1.java
//---------------------------------------------------------
import java.util.Scanner;
import java.awt.Graphics;
import javax.swing.JPanel;
import javax.swing.JFrame;
import java.util.Random;
//---------------------------------------------------------
public class GProblem1
//---------------------------------------------------------
{
//---------------------------------------------------------
public static void main(String[] args)
//---------------------------------------------------------
{
Scanner IN = new Scanner(System.in);
System.out.printf("n? ");
int n = IN.nextInt();
System.out.printf("size? ");
int size = IN.nextInt();
JFrame application = new JFrame("Chapter #4, Graphics Problem #1");
application.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
MyPanel panel = new MyPanel(n);
application.add(panel);
application.setSize(size,size);
application.setVisible(true);
}
}
//---------------------------------------------------------
class MyPanel extends JPanel
//---------------------------------------------------------
{
private int n;
private Random randomNumbers = new Random();
//---------------------------------------------------------
public MyPanel(int n)
//---------------------------------------------------------
{
this.n = n;
}
//---------------------------------------------------------
public void paintComponent(Graphics g)
//---------------------------------------------------------
{
super.paintComponent(g);
final int OFFSET = 10;
final double MARGIN = 0.10;
int W = getWidth();
int H = getHeight();
int size = ((W
double S = size;
double B = S*(1-2*MARGIN);
// Draw vertical lines of S-by-S squares
int c = 0;
while ( c
{
g.drawLine(Rounded(c*S)+OFFSET,0+OFFSET,Rounded(c*S)+OFFSET,size+OFFSET);
c++;
}
g.drawLine(size+OFFSET,0+OFFSET,size+OFFSET,size+OFFSET);
// Draw horizontal lines of S-by-S squares
*********************************
* STUDENT PROVIDES MISSING CODE *
*********************************
// Draw a shape circumscribed by the B-by-B square contained in each of the S-by-S squares
r = 1;
while ( r
{
c = 1;
while ( c
{
int ULx = Rounded((c-1)*S + (S*MARGIN))+OFFSET;
int ULy = Rounded((r-1)*S + (S*MARGIN))+OFFSET;
int LRx = Rounded(ULx + B);
int LRy = Rounded(ULy + B);
int xc = Rounded(ULx+B/2);
int yc = Rounded(ULy+B/2);
switch ( randomNumbers.nextInt(5)+1 )
{
case 1: // Draw square (the hard way)
g.drawLine(ULx,ULy,LRx,ULy);
g.drawLine(LRx,ULy,LRx,LRy);
g.drawLine(LRx,LRy,ULx,LRy);
g.drawLine(ULx,LRy,ULx,ULy);
break;
case 2: // Draw triangle
g.drawLine(ULx,LRy, xc,ULy);
g.drawLine(LRx,LRy, xc,ULy);
g.drawLine(LRx,LRy,ULx,LRy);
break;
case 3: // Draw student-designed shape (any shape) #1
*********************************
* STUDENT PROVIDES MISSING CODE *
*********************************
break;
case 4: // Draw student-designed shape (any shape) #2
*********************************
* STUDENT PROVIDES MISSING CODE *
*********************************
break;
case 5: // Draw student-designed shape (any shape)32 #3
*********************************
* STUDENT PROVIDES MISSING CODE *
*********************************
break;
}
c++;
}
r++;
}
}
//---------------------------------------------------------
private static int Rounded(double x)
//---------------------------------------------------------
{
return( (int) (x + 0.5) );
}
}
Problem Complete development of the Java graphical application GProblemI java. The program prompts the user for n(the size of an n-by-n array of squares) and size (the initial size of the JErame which contains a JPanel in hich the n-by-n array of squares is displayed), then draws a randomly-chosen shape in each of the n? squares. Administrator MS-DOS -java GProblem1 CNCOURSES CS2323Java Chapter4javac GProblen1.java CE COURSES CS2323Java Chapter4>jva GProbleni ize? 780 2a Chepter 4 Graphics Problem1
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