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JavaFx simple car racing game. This should animate or have some sort of graphical interface that shows the cars and their movement. The cars travel

JavaFx simple car racing game. This should animate or have some sort of graphical interface that shows the cars and their movement. The cars travel from one location/stop to another. So, there should be a number of location/stops. The start and end location/stop of each car should be different. For example, car 1 starts at stop A, go to B, C, and arrive at D, which is the end point for this car. Another car can start at C, then go to D, A, and end at B.

The car that drives the distant between these stops and completes its race fastest, will win. Note that you need to randomize the values to make it like a real race. Your program should display the data for each car's path (i.e. A, B, C, D, etc.), speed, and total time it took to complete the race. It should also declare the winner.

Add your own specific functional requirements for such a prototype. Some of the obvious classes are the racing venue and car (with engine, tires, wheel, etc.). Add any other class/object that you determine is needed based on your requirements and identification of classes.

Required files:

  • One use-case diagram
  • The complete class diagram, with all the details and clearly marked relationships.
  • A sequence diagram (choose one that involves the most number of classes)
  • A state diagram (choose one that involves many states)

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