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Read an integer as the number of MovingBody objects. Assign myMovingBodies with an array of that many MovingBody objects. For each object, call object's Read
Read an integer as the number of MovingBody objects. Assign myMovingBodies with an array of that many MovingBody objects. For each object, call object's Read followed by the object's Print #include
using namespace std;
class MovingBody
public:
MovingBody;
void Read;
void Print;
~MovingBody;
private:
int force;
int displacement;
;
MovingBody::MovingBody
force ;
displacement ;
void MovingBody::Read
cin force;
cin displacement;
void MovingBody::Print
cout "MovingBody's force: force endl;
cout "MovingBody's displacement: displacement endl;
MovingBody::~MovingBody Covered in section on Destructors.
cout "MovingBody with force force and displacement displacement is deallocated." endl;
int main
MovingBody myMovingBodies nullptr;
int count;
int i;
Your code goes here
delete myMovingBodies;
return ;
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