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This assignment requires you to create simulations for different scheduling algorithms commonly employed by operating systems to achieve multiprogramming. All problems in this assignment assume

  1. Assume you have four processes with the following attributes: Process Total CPU Time A L 10 Arrival Time 0 2 6 CPU Burst 5 1

  2. This assignment requires you to create simulations for different scheduling algorithms commonly employed by operating systems to achieve multiprogramming. All problems in this assignment assume the following:

    • The simulations you will be creating are for a uniprocessor system (single CPU).

    • Processes in these simulations will require CPU bursts of one or more time units followed by I/O bursts of one or more time units. For simplicity?s sake, when more than one process is executing its I/O burst at the same time, we will assume that the I/O bursts are using separate resources on the system and are not competing; there is no need to simulate processes waiting in an I/O queue for these simulations.

    • Assume you have four processes with the following attributes: (attached in the photo)

    • Perform a scheduling simulation for these four processes in the manner we covered in class, using the following algorithms:

    • First Come, First Served (FCFS)

    • Round Robin with Time Slice = 1

    • Round Robin with Time Slice = 3

    • For each simulation, if multiple processes would be placed into the ready queue at the same time, give the highest priority to a newly arriving process; the next highest priority to a process completing its blocked wait time (if two are unblocked at the same time, prefer the one that waited the longest); and finally, the lowest priority to a process that has just finished its time slice.

      For each of the four simulations, you must submit the following items listed below:

    • A timeline of the simulation (you may draw these by hand and scan/photograph them, or create them electronically using your word processor or graphics program)

    • Calculate the turnaround time, queue waiting time, and response time for each process

    • Calculate the average turnaround time, average queue waiting time, and average response time among all processes

    • Calculate the percentage of idle time for the CPU overall

    • Calculate the number of context switches involved (including whole and half context

      switches)

      Finally, write a brief summary indicating which scheduling algorithm you think performed the best for this set of processes and give reasons supporting your opinion.

    • Shortest Job (CPU Burst Time) First (no pre-emption, as we covered in class)

Assume you have four processes with the following attributes: Process Arrival Time A B C D 0 2 6 11 CPU Burst 5 1 3 2 1/0 Burst 4 3 2 1 Total CPU Time 10 5 12 8

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